Old 11-09-2006 , 12:47 AM   #1 (permalink)
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V2.7: Steamroller

"Local sources report that insurgents have recently moved into a heavily damaged city sector. Intelligence believes that the enemy will use this neighborhood as a staging area for operations against the host nation. One squad from 5/75 Rangers with Sniper/Observer team support must conduct counter-insurgency operations within the designated city sector in order to drive out enemy insurgents, secure key terrain, and secure the city sector. The urban terrain is heavily damaged with some buildings intact and there is evidence of prepared fighting positions and other improvements to include improvised bridges above street level. This mission features custom Ranger weapon load outs, random objective locations, and random spawn points."

Steamroller is an experiment in increasing the vertical dimension of close urban combat. Typically military online games max out around three levels of play space, but Steamroller offers six height levels of game play. Accompanying the vertical attributes is the see through level concept. Despite being packed with buildings, a player can view and interact with the other side of the map due to holes left by previous battle damage.

By default this map requires an above minimum specification machine; however, when trying to increase frame rate one of the first things one should do is turn off projectors. The map will not be as visually detailed, but will still be immersive. One can further enhance performance with the usual means such as dropping screen and texture resolution.

Objectives are sensitive areas containing information or equipment resources. Rather than securing one item, you are securing the area, so the capture area is larger than usual. Going too close to one particular item in the back of an objective area may cause you to be unable to perform a capture.

Matches will consist of mostly medium and close combat. Squad and Fire team leaders are equipped with 4x ACOGs to help identify targets while the rest of the team has the M68 aimpoint or default sighting system to promote close combat assaults. Each team is equipped with one sniper to assist as a tactical device.


Teams randomly spawn on top of buildings or in the streets on the perimeter. Although the enemy will never spawn right next to your team, caution must be taken since the distance and direction of the enemy spawn can vary greatly. This map is not meant to be a perfectly balanced tournament map, but instead a map that is generally balanced giving a diverse game play experience.

Although it can be hard to drop in on a server and immediately participate in the mission, it is up to the Squad and Fire team leaders to help lead the team by communicating tactics. Furthermore, it is important that the rest of the team follow the plan. Players will not be able to properly cover their sectors of fire if they have to worry about a rogue member leaving a flank open. A team working closely together to execute an appropriate tactic will always defeat an enemy team comprised of similarly skilled lone gunmen


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Old 11-09-2006 , 01:35 AM   #2 (permalink)
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V2.7: Steamroller

Steamroller looks the tits cant wait for that map looks like they promised us a MOGIDISHU map and came up trumps FINGERS CROSSED
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Old 11-09-2006 , 06:25 AM   #3 (permalink)
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V2.7: Steamroller

yeah it does look the tits m8 :)

when do you think the patch will be out ?
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Old 11-09-2006 , 06:42 AM   #4 (permalink)
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V2.7: Steamroller

Looks kewl as fuck, dont look like the Mog tho. Oh well lets pwn it
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Old 11-09-2006 , 11:58 AM   #5 (permalink)
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V2.7: Steamroller

Drew wrote dont like the MOG come on m8 open your eyes and see it in all its full glory LOL
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Old 16-09-2006 , 06:03 AM   #6 (permalink)
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V2.7: Steamroller

its the worst camping map there is in AA i think
you have to camp i think because when you get shot at 90% of the time you dont know were the shots are coming from :(
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Old 16-09-2006 , 07:56 AM   #7 (permalink)
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V2.7: Steamroller

Quote:
Originally Posted by Recon
Drew wrote dont like the MOG come on m8 open your eyes and see it in all its full glory LOL
dont look like the Mog tho is what i said, LOL, the map is the tits, i like it better than any new map ive seen yet, its a shooters map :P
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Old 16-09-2006 , 01:20 PM   #8 (permalink)
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V2.7: Steamroller

It may be the best map out of the 3 but HONESTLY to me it looks like it will become a 3rd floor escort building map or a border map you will spend half the round doin objectives then some seek lovin frag whore will CAMP YOU DOWN : ( IE as in stairways LOL FOR DREW
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Old 16-09-2006 , 05:31 PM   #9 (permalink)
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V2.7: Steamroller

we will have to play it some more m8 :)

or even as a clan :)
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Old 16-09-2006 , 07:10 PM   #10 (permalink)
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V2.7: Steamroller

Quote:
Originally Posted by Recon
It may be the best map out of the 3 but HONESTLY to me it looks like it will become a 3rd floor escort building map or a border map you will spend half the round doin objectives then some seek lovin frag whore will CAMP YOU DOWN : ( IE as in stairways LOL FOR DREW
ROFL its the dogs bollox that map. Gonna get mad campers but i love the long range shooting and the CQB, its a good mix
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Old 17-09-2006 , 12:29 PM   #11 (permalink)
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V2.7: Steamroller

It may be Drew but i want to find the SIT REP who wrote it looks like MOGADISHU id take that cunt to the streets of MOGADISHU and fuckin kick hes arse round the streets of MOGADISHU and say now do you know what this fucking place looks like gettin all me hopes up you fuckin bastard LOL
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Old 17-09-2006 , 12:42 PM   #12 (permalink)
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V2.7: Steamroller

LOL calm down matt LOL

i think its a good map,making you be extra carefull and work as a team :)
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Old 17-09-2006 , 03:58 PM   #13 (permalink)
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V2.7: Steamroller

Matt, you couldnt be any more right, and Kam i agree, its a team map 4 sure, be a good match map
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